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Games Workshop Citadel - Layer: Sons Of Horus Green (12ml)

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Many of these titles betrayed the culture of Cthonian gang honours and the tradition of reputation and internecine warfare from which they had sprung. This culture had grown steadily stronger over the years within the rank and file of the XVI th Legion's intake of Neophytes. Color Space Conversions Decimal 8686182 Binary 10000100, 10001010, 01100110 Hexadecimal #848a66 LRV ≈ 24.0% Closest short hex #886 ΔE = 2.019 RGB rgb(132, 138, 102) RGBA rgba(132, 138, 102, 1.0) rg chromaticity r: 0.355, g: 0.371, b: 0.274 RYB red: 40.000%, yellow: 54.118%, blue: 42.353% Android / android.graphics.Color -8091034 / 0xff848a66 HSL hsl(70, 15%, 47%) HSLA hsla(70, 15%, 47%, 1.0) HSV / HSB hue: 70° (70.000), saturation: 26% (0.261), value: 54% (0.541) HSP hue: 70.000, saturation: 26.087%, perceived brightness: 51.988% HSL uv (HUSL) H: 93.996, S: 40.603, L: 56.130 Cubehelix H: -294.735, S: 0.242, L: 0.519 TSL T: 1.065, S: 0.058, L: 0.518 CMYK cyan: 4% (0.043), magenta: 0% (0.000), yellow: 26% (0.261), key: 46% (0.459) CMY cyan: 48% (0.482), magenta: 46% (0.459), yellow: 60% (0.600) XYZ X: 21.002, Y: 24.042, Z: 16.102 xyY x: 0.343, y: 0.393, Y: 24.042 CIELab L: 56.130, a: -8.622, b: 18.598 CIELuv L: 56.130, u: -1.781, v: 25.496 CIELCH / LCHab L: 56.130, C: 20.499, H: 114.871 CIELUV / LCHuv L: 56.130, C: 25.558, H: 93.996 Hunter-Lab L: 49.033, a: -9.349, b: 14.852 CIECAM02 J: 45.781, C: 18.464, h: 112.519, Q: 133.307, M: 16.147, s: 34.803, H: 138.343 OSA-UCS lightness: -9.961, jaune: 2.865, green: 1.273 LMS L: 23.104, M: 26.132, S: 16.225 YCbCr Y: 129.472, Cb: 113.084, Cr: 127.922 YCoCg Y: 127.500, Cg: 10.500, Co: 40.500 YDbDr Y: 132.102, Db: -45.288, Dr: 0.186 YPbPr Y: 134.130, Pb: -17.310, Pr: -1.344 xvYCC Y: 131.194, Cb: 112.794, Cr: 126.819 YIQ Y: 132.102, I: 7.991, Q: -12.470 YUV Y: 132.102, U: -14.812, V: -0.090 Okhsl h: 115.636, s: 0.297, l: 0.557 Okhsv h: 115.636. s: 0.229, v: 0.573 Okhwb h: 115.636, w: 0.442, b: 0.427 Oklab l: 0.619, a: -0.023, b: 0.047 Oklch l: 0.619, c: 0.052, h: 115.636 Munsell Color System 5GY 5/4 ΔE = 5.413 Brand Color Zootool ΔE = 11.387 Random Colors

First as the Luna Wolves and later as the Sons of Horus, the XVI th Legion maintained much of their Legion structure as it had existed since the wars for Terra and Solar Unity, which had adhered closely to the Terran pattern laid down by the Imperial Officio Militaris before the Space Marine Legions' unification with their primarchs.

Analogous

Across tens of thousands of battles the Luna Wolves were rarely defeated. In every mode of deployment they excelled, whether as the spearhead of a star cluster-sized assault or as an individual squad supporting a grand formation of the Imperial Army. Other Legions, sometimes hostile to the interference of their fellow Space Marines, would request campaign placement amongst the Luna Wolves and welcome it in return. Wow what an amazing realistic looking green that’s super easy to do when you have the right paints! If you liked that guide be sure to start following SJP Painting over on Facebook today! SJP Painting Increasingly concerned, however, with a belief that some of the other Primarchs and their Legions did not show him and his Wolves enough honour in their roles as the Warmaster and his personal Legion, Horus, at the suggestion of Sanguinius [3b], eventually took up the offer made to him by the Emperor to change the name and iconography of Legion XVI. Shortly after the Interex campaign the Luna Wolves became the Sons of Horus. [5c] He took up the Emperor's old offer and renamed the XVI th Legion the Sons of Horus after being convinced to do so by his brother Primarch Sanguinius of the Blood Angels Legion just before his experiences on Davin. Horus was now allied body and soul to the Ruinous Powers of Chaos, and he had a new vision for the Imperium with himself rather than the Emperor at its head.

Lorgar and his Word Bearers originally came from Colchis, a world defined by religious fanaticism. They had long worshiped the Emperor as a god. The Word Bearers had sought to spread their Cult of the Emperor to every world they added to the Imperium. But the Emperor deeply disliked and mistrusted organised human religion, blaming it for much of the darkness that had plagued humanity's history. There was no fixed strength for a company within the Luna Wolves and the Sons of Horus. While other Legions codified and enforced strict limits on the size of similar formations, this was not the case amongst the Sons of Horus, which had begun in more regimented form, but had become increasingly ad hoc in structure and disposition over time. Company strengths as small as 36 and as large 972 Astartes were recorded by datafactors during the XVI th Legion's action against the Dasim Patrimony, for example. According to Erebus, the Chaos Gods were concerned only with the immaterium – a realm the Emperor planned to conquer and annihilate as he’d done all else. Hadn’t Horus protested the formation of the Council of Terra, mere mortals rather than the Astartes who deserved to rule? He’d help foil his father’s dastardly plans, and in exchange they’d save his life, give him power, and fulfil his wildest dreams. Even Horus, a generalist and a pragmatist, upon being given command of his Legion is thought to have adopted new squad formations after having seen their effectiveness in other Legions. For example, it is noticeable that until the Lactrical Onslaught the number of Storm Shield-equipped Breacher Squads was relatively low in the XVI th Legion. The contributions of such units amongst the forces of the Imperial Fists cannot have escaped his notice. Miniatures of the Sons of Horus with their distinctive 'muzzle-faced' helms and 'top-knots' ( Horus Heresy era) [20] Sources

#848a66 linear gradient to complementary #66648c

On Molech, the Sons of Horus scored a major victory and Horus was able to acquire the same powers of the Emperor. During this same battle, the pre-Heresy Mournival was reunited aboard the Vengeful Spirit after an infiltration team of Knights-Errant including Garviel Loken was captured and brought before Horus in Lupercal's Court. After a fierce battle that saw the Warmaster slay Iacton Qruze, the Knights-Errant managed to escape. [7a] Horus was later confronted by Leman Russ, and was badly wounded by the Spear of Russ during the Battle of Trisolian despite the traitor military victory. [8]

As with all of the Space Marine Legions, Horus' command as primarch over his own Legion was absolute. Beneath Horus were his Captains, beneath them were the squad Sergeants, and where a formation of squads came together for a purpose, the informal rank of "Chieftain" was given to the Sergeant granted field command authority, a matter not always of seniority, but rather selection of the best or most suited Astartes for the task at hand; an approach which fitted well within the Legion's pragmatic and sometimes impulsive approach to warfare. In the time when the Emperor's eye first began to fall beyond Terra, He raised new armies to fight His Great Crusade to reunify all of Humanity across the galaxy. He drew these new troops in part from the forces that had already unified Terra during the Unification Wars of the late 30 th Millennium, from willing Terran volunteers like those who comprised the XVI th Space Marine Legion who were implanted with the gene-seed of their missing Primarch Horus like all the Astartes of the First Founding. These recruits were also drawn in part from the Emperor's subjugated enemies, and together they represented the first generation of Space Marines. The XVI th Legion's Great Crusade fleet was likewise accorded to be among the greatest under any single commander's flag, with in excess of one hundred capital ships and perhaps three times that figure in smaller Cruisers and Escorts under Horus' direct command. Taking into account likely losses from the ground war that followed the virus-bombing of Isstvan III, and elements of the Sons of Horus Legion not in the Isstvan System at the time, it would follow that Horus began his war of betrayal with around 70,000-110,000 Space Marines of his own Legion at his disposal, with considerable evidence present in Imperial records that the latter figure is the more accurate.

Exact Matching Paints

While en route to the Thousand Sons Legion's homeworld of Prospero, Horus convinced Russ, who had always been repelled by Magnus' reliance on psychic powers, to launch a full assault on Prospero instead, even though Magnus had been entirely willing to face the Emperor's judgment once he realised he was being manipulated by the entities that called the Immaterium home. Leman Russ was convinced by the Warmaster to become Magnus' executioner rather than his gaoler. The result was the campaign remembered as the Fall of Prospero. Using ‘Micro-sol’ and ‘Micro-set’ apply your transfers to the model. These two chemicals help adhere the transfer far more efficiently than just using water. There are some great guides online for applying transfers using these two chemicals. As a result, Cthonia had been colonised, built upon, tunnelled and mined since the dawn of human interstellar space travel millennia before the beginning of the Dark Age of Technology. Due to this unusually long period of exploitation by Mankind, all of the world's natural resources had been stripped away and used up centuries before, and the ancient mining technology had long since been rediscovered and removed by the Tech-adepts of Mars. The planet that remained was largely useless and abandoned, completely riddled with catacombs, crumbling industrial plant and exhausted mine-workings. Angered and wounded that the Emperor would not accept his devotion and worship, Lorgar began what became known as the Pilgrimage of Lorgar to discover the truth of divinity in the universe. This quest ultimately culminated in Lorgar turning to the service of the Ruinous Powers of the Warp -- Dark Gods who were all too willing to accept the devotion of one of Humanity's primarchs. Before long, the Word Bearers Legion had been almost entirely corrupted by the Chaos Gods, and Lorgar and the XVII th Legion's First Chaplain Erebus were tasked by the Ruinous Powers with corrupting all of their fellow Space Marines -- starting with the greatest of them all, the Warmaster Horus. During the dark rituals that followed within the temple, Horus' spirit was transferred from his body into the Immaterium. There, he bore witness to a nightmare vision of the future. He saw the Imperium of Man as a repressive, violent theocracy, where the Emperor and several of his primarchs (but not Horus) were worshipped as gods by the masses. While this vision of the Imperial future granted by the Chaos Gods was a true one, it was ironically an outcome largely created by the Warmaster's own actions. The Dark Gods also revealed to Horus that the Emperor had once entered the Warp on the world of Molech millennia before and treated with the Ruinous Powers to gain the knowledge necessary to use the power of the Warp in the process of the primarch's own creation.

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